Here are the WIP level maps for levels 2-4: In the 1st Edition & 5e versions of the map everything in the castle is considerably taller, bugs me a bit. This makes the tallest tower almost exactly the same dimensions as Galata Tower in Istanbul, which is as far as I know the tallest Medieval military structure in the world. Here is my cutaway sketch to plan the staircase, the north tower narrows as it rises (and in my tweak the walls get less thick as well), so the staircase has to narrow as it rises - which will make the perspective view trickier.įor those who have various versions of the Ravenloft adventure, I'm using the smaller heights from the AD&D 2nd Edition House of Strahd version. The WIP levels maps later in this post haven't been tweaked to these new wall dimensions yet. I've also decided to take advantage of modern D&D's 5ft grid to narrow the staircases in the two tall towers and thicken the walls to more realistic thicknesses. I'd like to make the map for this level, as spectacular as possible, and so I've gone all JdR and I'm planning a perspective view down the centre of that tower. I've partially mapped 3 more levels, WIP shots posts below.Ī couple of levels further up there is a bridge that connects the towers, and a potentially epic battle encounter mid-way up the northern tower, with its open staircase. The right hand edge of the map will be looking over a cliff, so I'm going to have a go a cliffs like Sue's Amazing Orde-on-the-Rock, to see if it's as hard as it looks! There are a few holes in the walls, as I got carried away with colour key areas on the wall mask sheet. The castle has lots of spiral stairs in several different styles. The staircases are placeholders - I've not decided how best to do them yet. This is the ground floor of the main building so far: I'm also playing around with this map a lot to experiment with colour key (and later with those scary AHS and RGB effects.
So for fun I'm having a go at 2d copies of the Castle Ravenloft maps, mostly using the SS4 Mike Schley's Dungeons symbol set. I've got the recent Curse of Strahd reboot of the Ravenloft adventure for 5e, but while most of the maps inside are new Mike Schley maps, the Castle Ravenloft maps are more colourful copies the original isometric maps, but are actually much harder to understand than in the original module (smaller print on glossier paper). I did those maps with DD2 and printed it in room / corridor sections to lay out as floorplans. I mapped Castle Ravenloft ages ago to run the original I6 AD&D Module Ravenloft in 3rd edition D&D - with a few alterations for balance. I've got a couple of weeks holiday from work, and so I'm playing around with different maps.